Final Fantasy XVI will not be open world but will be inspired by FFX and FFXII
Final Fantasy XVI It’s an expected production to say the least, and every possible detail that pops up becomes a source of hype for players.
The title one Exclusive to PlayStation 5 (you find it on Amazon) is undoubtedly one of the most important releases of the year and the information in the last few weeks they have been following each other.
Final Fantasy XVI In fact, it has an ever closer relationship with PS5 so much so that apparently alla Sony consoles it also owes its existence.
The first true next-gen title of the franchise on which Square Enix has a lot of expectations to show the potential of his imagination.
Among other things Final Fantasy XVI must do, there is definitely the opportunity to explore a fantasy world. WHO It won’t be a pure open worldin any case.
Inspiration, as he reports gaming boltcomes from the construction of the areas Final Fantasy X And Final Fantasy XIIIin particular.
Protagonist Clive Rosfield will be able to explore it different regions with unique main and side quests, as seen in recent presentations. A dynamic recently explored in a special study by PLAY Magazine.
A user of Reddit shared a certain detail about the structure of the game world. Naoki YoshidaManufacturer of the title, used as a concept I compare the structures of the maps of the tenth and twelfth chapters of the final fantasy:
“You have areas that you can travel to and you select that area and then seamlessly jump into it. And then you follow the main mission there, and when you’re done, you come back to this hub called The Hideaway.”
This central structure has already been spotted in a number of trailers over the past few months. We already know that there are side quests to complete, as well as a blacksmith and other vendors to interact with.
Yoshida explains the functionality of this hub and the explorable maps:
“Any location you unlock can be visited at any time. And then when you decide, “Okay, I want to try something different. I’m done with the main scenario for now,” you can return to and explore the locations you’ve previously visited. And in some of these places there will be new side quests that you can start.
This is combined with a really not bad longevity, which it has already announced Final Fantasy XVI being a 35-40 hour title if played quickly to get past 70 in case you want to do extreme completionism.
A game structure than anything else we shouldn’t call it JRPG either according to Yoshida, a term that is coming labeled as “discriminatory”. Really.
And we should play directly on PlayStation 5while the development team has always done so all other versions whitewashed.